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D20 System Rules

[Pinned] Traitforge System Link

Effectively, you can more or less ignore all the posts in this forum as they are all contained here and remastered.https://drive.google.com/drive/folders/1Ku8qF5FktfUFJlLMKCXrS7-8rqXLEVaN
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D20 System Rules

[Pinned] DiceMaster 102: Crafting

Steelgrasp Brigade takes pride in their professions. Most members are a crafter to some degree. From apprentice to master, here is how we represent this RP with DiceMaster!Using this system you can craft your own traits to further enhance your RP ...
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D20 System Rules

[Pinned] The Steelgrasp Valor-Forge

As a hopeful or member of the Steelgrasp Brigade, you may opt to participate in the Steelgrasp Valor-Forge. We take raw titan-born folk and forge them into valorous defenders, and masterful artisans! (Anyone may participate if they want, but this ...
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D20 System Rules

[Pinned] DiceMaster 102: Vehicles

Vehicles are a powerful and unique setup in our DiceMaster. To help represent your favorite vehicle, first we must make a new profile. A) Right click on your DiceMaster mini-map icon to bring up the Addons Interface menu.Once there, to the left cl...
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D20 System Rules

[Pinned] DiceMaster 102: Traits and Abilities

A trait is the overall container for all of the abilities, special rules, and other fun things you can use with the Dicemaster system. You have five trait slots, but that doesn't mean you can only have five traits. It just means that you can only ...
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D20 System Rules

[Pinned] DiceMaster 102: Mounts

As we progress and grow, you may notice on the calendar "Path of the Charger" events or someone has a Mount Trait. Mounts are a specialized trait used for outdoor combat. You can gain a mount trait two ways; from the starter pack or from the Path ...
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D20 System Rules

[Pinned] DiceMaster 101: Setup and Starter Kit

So! You've joined Steelgrasp Brigade and downloaded DiceMaster! Now what? This guide will help you out if your just starting out or feel lost as to what the hell you gotten yourself into! Don't worry if you are having trouble, be sure to ask a Dic...
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D20 System Rules

[Pinned] DiceMaster 101: Terms

Common terms used while using DiceMaster. This list will be updated/corrected as we update the system in the future. AP CapCurrent total set to 15 excluding consumables. Players may carry a max of 1 Class Trait + 3 Standard Traits. AP Cap for Clas...
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D20 System Rules

[Pinned] DiceMaster 101: Interface

DiceMaster allows players to roll with more complex rpg dice than the game provides, use a custom health and resource bar to track unique combat systems, and design a set of character-specific traits.Custom Dice Bar *You can click and drag this fr...
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D20 System Rules

[Pinned] A DM's Guide to Traitcrafting

Hey there fellow Dungeon masters, crafters, and Valor Forge instructors! The point of this post is to - hopefully - clearly lay out rules to trait-creation for our new system.Just a reminder, what is a trait? What is an Augment?Traits work like ...
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D20 System Rules

[Pinned] Steelgrasp Roll System!

Hello Steelgrasp! Up until now, we've been using a simple d10 roll system for our RP events. Recently, we decided to implement a much more fun and flexible system to account for differences in class, experience, skill, and equipment. Don't worr...
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D20 System Rules

[Outdated] Trait Starter Pack

New members to the Steelgrasp Brigade are issued combat equipment upon the completion of their Oath. Experienced characters will be allowed to account for their pre-existing powerful gear, mounts, and skills upon starting out in our system!You wi...
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